Aether Realms

Mythic Beasts Lore

“Every Beast makes the next one hit harder — go wide and swing as one pack.”

The Wilds That Hunt as One

No wall has ever held the wilds. Beyond the last border markers of the settled kingdoms, the Mythic Beasts do not build — they run, in numbers no scout has ever finished counting. A lone wolf is a rumor. A pack is a verdict.

What makes the Mythic Beasts dangerous isn't any single creature — even their strongest predators are unremarkable alone. It's that nothing in their wilds hunts by itself. Every claw finds the herd sharper for the claws beside it, and a Beast that finds itself alone on a battlefield has already lost something no armor can replace.

See Mythic Beasts in Battle

Read the deck's real strategy and mechanics on the Mythic Beasts Deck page, or explore every kingdom's story.